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1. Sticky:Dev blog: Color Blindness support is coming to EVE Online - in EVE Information Portal [original thread]
Thank you for implementing this feature, it has already made my life much easier. Also, thank you for allowing me to customize the feature and not rely on presets. A few suggestions: 1) Please consider expanding the different color scheme to the...
- by Min Mar - at 2017.06.17 23:33:33
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2. Sticky:Dev blog: Color Blindness support is coming to EVE Online - in EVE Information Portal [original thread]
As part of the 8%, I too applaud your efforts to help us out. I would suggest that you include a link to a site that can help those afflicted identify the nature of their color impairedness so your surveys can be answered with accurate information...
- by Min Mar - at 2017.05.18 19:39:36
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3. Sticky:Dev blog: The future of probe and directional scanning UI - in EVE Information Portal [original thread]
I too am trying to master the new system and so far it's working OK. Can I ask for a setting however on the color of the sigs? I am color impaired and it seems difficult to me to see some of the red spheres in the black background. I have to clic...
- by Min Mar - at 2017.03.20 04:05:52
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4. Announcement:119.1 - Issues Thread (PC) - in EVE Information Portal [original thread]
Admiral Sarah Solette wrote: Please fix the explosion sounds. I miss the ambient muted 'booms' as opposed to the current ones that are bound to make me deaf eventually. This.... Why is this happening when I am completely zoomed out on all cl...
- by Min Mar - at 2017.01.13 05:33:34
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5. WTS Sotiyo (XL Engineering Complex) BPO ME3 - in Sell Orders [original thread]
Ba du bump
- by Min Mar - at 2017.01.04 07:16:48
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6. WTS Sotiyo (XL Engineering Complex) BPO ME3 - in Sell Orders [original thread]
Los bumpos
- by Min Mar - at 2017.01.03 03:40:46
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7. WTS Sotiyo (XL Engineering Complex) BPO ME3 - in Sell Orders [original thread]
On Jita contracts for 95B.
- by Min Mar - at 2017.01.01 00:10:19
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8. WTS Sotiyo (XL Engineering Complex) BPO ME3 - in Sell Orders [original thread]
One more time...
- by Min Mar - at 2016.12.29 22:56:18
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9. WTS Sotiyo (XL Engineering Complex) BPO ME3 - in Sell Orders [original thread]
-ê-+-ê-¦-¦
- by Min Mar - at 2016.12.27 04:26:01
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10. WTS Sotiyo (XL Engineering Complex) BPO ME3 - in Sell Orders [original thread]
Das Bumpen
- by Min Mar - at 2016.12.26 07:48:25
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11. jEveAssets 1.7.3 (Incarna 1.0.0) - in EVE Technology Lab [original thread]
Bug or feature: When trying to filter by security, setting it to 0.0 still shows 0.4 and other systems. Looking forward to Citadel update so it's easier to find stuffs. Keep up the good work, Happy Holidays! MM
- by Min Mar - at 2016.12.25 00:10:22
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12. WTS Sotiyo (XL Engineering Complex) BPO ME3 - in Sell Orders [original thread]
Le Bump...
- by Min Mar - at 2016.12.24 23:41:22
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13. WTS Sotiyo (XL Engineering Complex) BPO ME3 - in Sell Orders [original thread]
El Bumpo...
- by Min Mar - at 2016.12.23 19:43:34
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14. WTS Sotiyo (XL Engineering Complex) BPO ME3 - in Sell Orders [original thread]
Sotiyo ME3, 100B.
- by Min Mar - at 2016.12.22 20:08:07
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15. Announcement:Dezember release - Issues thread - in EVE Information Portal [original thread]
Two (very) annoying issues: 1) Rorqual cap efficiency mining foreman link does not apply to the fleet. The other two apply normally but this does not. My hulks run out of cap when running miners and shield boosters at the same time. This was not ...
- by Min Mar - at 2015.12.09 07:56:37
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16. Sticky:Dev blog: X Marks The Spot - The New Star Map Is Out Of Beta - in EVE Information Portal [original thread]
I have tried to use the new interface for my daily scanning needs and while I'm optimistic, some work needs to be done: I believe you are trying to address two different user groups with the same tool: Scanners want a crisp, fast, easy to use int...
- by Min Mar - at 2015.05.05 19:56:16
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17. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Frostys Virpio wrote: ugly inside wrote: Min Mar wrote: Dave Kitaro wrote: Someone explain how 'jump fatigue' works according to the laws of physics in New Eden? Like, what are the actual mechanics of it? It's like truck driving: Th...
- by Min Mar - at 2014.10.02 14:14:00
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18. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Dave Kitaro wrote: Someone explain how 'jump fatigue' works according to the laws of physics in New Eden? Like, what are the actual mechanics of it? It's like truck driving: The law says you have to stop and take naps. Same principle applied...
- by Min Mar - at 2014.10.02 14:01:00
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19. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Nazri al Mahdi wrote: Min Mar wrote: I'm sorry to say that you are (once again) penalizing the small entrepreneurial groups with your changes and it's going to kill the game. My current JF route is slightly over 30 LYs and requires 3 jumps ...
- by Min Mar - at 2014.10.01 22:55:00
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20. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
I'm sorry to say that you are (once again) penalizing the small entrepreneurial groups with your changes and it's going to kill the game. My current JF route is slightly over 30 LYs and requires 3 jumps with maximum skills. As I understand it, I ...
- by Min Mar - at 2014.10.01 22:10:00
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